During the Warring States period of electronic comics, mass production and free use were “same everywhere”… How to challenge “snack content”…

AD

During the Warring States period of electronic comics, mass production and free use were “same everywhere”… How to challenge “snack content”…

電子コミック戦国時代、「どこも同じ」大量生産に無料利用…“スナック コンテンツ化”にどう挑む …
日本のマンガ市場が、4年連続で過去最高を更新することがわかった。その7割を占め る電子コミックが、今や確実にマンガ業界の成長エンジンとなっている。

During the Warring States period of electronic comics, mass production and free use were “same everywhere”… How to challenge “snack content”…
It has been revealed that Japan’s manga market has reached a record high for the fourth consecutive year. Electronic comics, which account for 70% of the total, are now definitely the growth engine of the manga industry.
*Translated using Google’s automatic translation function. If there are any mistranslations, please contact us.

read more

Comments