Announcing “anime”, “games”, “food”, etc. that are popular overseas [BEENOS explains first half “cross-border EC trends”]

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Announcing “anime”, “games”, “food”, etc. that are popular overseas [BEENOS explains first half “cross-border EC trends”]

海外で人気の「アニメ」「ゲーム」「食品」など発表【BEENOSが上半期 「越境ECトレンド」解説】
BEENOSはこれまで、ECを通じた日本企業の海外進出を後押しすべく、「Buyee」の購 買データに基づき、「世界総オタク化」といった海外の消費トレンドの発信 を続け…
https://news.mynavi.jp/techplus/article/20240915-3025446/

Announcing “anime”, “games”, “food”, etc. that are popular overseas [BEENOS explains first half “cross-border EC trends”]
BEENOS has been disseminating overseas consumption trends, such as “total otakuism”, based on purchasing data from “Buyee” in order to support the overseas expansion of Japanese companies through EC.  ;…
*Translated using Google’s automatic translation function. If there are any mistranslations, please contact us.

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